Website powered by

Call Of Duty MW3 - Rio Multiplayer Map

I worked as a Senior Environment Artist for this Call of Duty MW3 Rio 6v6 Multiplayer map.
I was the Pod Lead of the map and owner of a specific section of the map which involved modeling / texturing the building structures, set dressing, and modeling / texturing all groundwork within the zone. I also worked on performance optimization and bug fixes as needed.

Thank you to all the UK and Toronto art / design team for making this project a success.
Special thanks goes to Cristian Leon (Team Lead) and Baldeep Chahal (Producer).