I worked as a Senior Environment Artist for this Call of Duty MW3 "Subbase" region. This region was part of the Warzone Urzikstan Map.
I was the owner of the region which involved blockouts, modeling / texturing the building structures (interiors and exteriors), set dressing interiors and exteriors of the buildings, and modeling / texturing all groundwork within the "Subbase". I also worked on the beach area and docks.
Finally, my work involved performance optimization and bug fixes as needed.
Thank you to all the UK and Toronto art / design team for making this project a success.
Special thanks goes to Cristian Leon (Team Lead) and Baldeep Chahal (Producer).